Question: Does Godot take a cut of game revenues?
Answer
No, Godot does not take a cut of game revenues. The Godot Engine is an open-source game development platform released under the MIT license, which means it allows for free use, distribution, and modification without any requirement for royalty payments or revenue sharing. Developers can create games using Godot and publish them, keeping all the profits they make.
The development team relies on donations and third-party grants to fund the continued development and improvement of the engine. If you find Godot useful and want to support its development, consider donating to the project through their official website or by contributing to the codebase if you're able.
For instance, here's how simple it is to get started with Godot:
# A simple Godot script attached to a node extends Node2D func _ready(): # Code executed when the node is ready print("Welcome to Godot Engine!")
Above is a basic GDScript example showing how to execute code when a node enters the scene tree. When creating your game, there are no hidden fees or obligations to share revenue generated from your projects created with Godot.
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Other Common Game Engines Questions (and Answers)
- Can You Use C# in Unreal Engine?
- Is Unreal Engine Open Source?
- Can Unreal Engine make 2D games?
- Does Unreal Engine Use Python?
- What Language Does Unreal Engine Use?
- Does Unreal Engine Use JavaScript?
- Does Unreal Engine work on Linux?
- How Do I Uninstall Unreal Engine 5?
- Is Blender or Unreal Engine Better?
- Does Unreal Engine Work on Mac?
- Why Is Unreal Engine So Laggy?
- Can I Run Unreal Engine 5 Without a Graphics Card?
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