Dragonfly

Question: How do you make a character move in GameMaker?

Answer

In GameMaker, moving a character typically involves changing their x and y coordinates on the screen. Here's a step-by-step guide to making a basic character movement system:

Step 1: Create the Character Object

Step 2: Set Up Movement Variables

Step 3: Write the Movement Code

Step 4: Add Sprites and Collision (Optional)

Step 5: Test Your Game

This is a very basic example of character movement. Depending on your needs, you might want to implement acceleration, friction, or more complex mechanics like jumping or pathfinding. Also, consider using keyboard_check_pressed for one-time key presses and keyboard_check_released when you want an action to occur after releasing a key.

As your game development progresses, you may want to look into finite state machines (FSM) for more complex character behaviors and better code structure and organization.

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