Dragonfly

Question: How do I remove the Universal Render Pipeline from my Unity project?

Answer

To remove the Universal Render Pipeline (URP) from your Unity project, you'll need to follow these steps. Note that as of Unity 2022 LTS, the process might differ slightly or require additional steps:

  1. Open the Package Manager:
  1. Remove URP Package:
  1. Revert to the Built-in Renderer:
  1. Change Material Settings:

Here's a quick example of how you might programmatically change shaders in materials:

foreach (var material in Resources.FindObjectsOfTypeAll<Material>())
{
    if (material.shader.name.StartsWith("Universal Render Pipeline"))
    {
        material.shader = Shader.Find("Standard");
    }
}
  1. Update Quality Settings:
  1. Check Project for URP Assets:
  1. Fix any Broken Scripts:
  1. Clean Up and Test:
  1. Reimport All Assets (Optional):

Please note that in Unity 2022 LTS and later versions, fully removing URP may involve additional steps due to tighter integrations and dependencies. Always back up your project before making significant changes to avoid data loss.

Was this content helpful?

Other Common Game Engines Questions (and Answers)

White Paper

Free System Design on AWS E-Book

Download this early release of O'Reilly's latest cloud infrastructure e-book: System Design on AWS.

Free System Design on AWS E-Book

Switch & save up to 80% 

Dragonfly is fully compatible with the Redis ecosystem and requires no code changes to implement. Instantly experience up to a 25X boost in performance and 80% reduction in cost