Dragonfly

Error: godot is_on_wall not working

Solution

What's Causing This Error

The is_on_wall() function in Godot is used to determine if a KinematicBody2D or KinematicBody is in contact with a wall. If this function isn't working as expected, it could be due to several reasons:

Solution - Here's How To Resolve It

To resolve issues with is_on_wall() not working correctly, consider the following solutions:

By troubleshooting each of these areas, you should be able to identify the cause of the is_on_wall() function not working and rectify it accordingly.

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