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Error: godot unindent does not match

Solution

What's Causing This Error

The "godot unindent does not match" error in Godot Engine's scripting language GDScript is usually a result of inconsistent use of tabs and spaces for indentation. GDScript, like Python, is an indentation-sensitive language where the scope of code blocks (like functions, loops, if statements) is defined by their indentation level.

This error can occur in several situations:

Solution - Here's How To Resolve It

To resolve this error, ensure consistent indentation throughout your script using one of the following methods:

  1. Use Only Tabs or Spaces: Decide whether to use tabs or spaces for indentation and convert all indentation in your script accordingly.
  1. Check the Editor Settings: Make sure your editor settings are configured to either use tabs or spaces exclusively. In Godot, go to Editor -> Editor Settings -> Text Editor -> Indent and choose your preference for Tab Mode and Indent Size.
  2. Manually Fix Indentation: Go through your code and manually align blocks of code so that they match the surrounding code's indentation level.
  3. Automatic Formatting Tools: Consider using a formatting tool or plugin that automatically formats GDScript code according to the community style guide.
  4. Avoid Copy-Paste Issues: When pasting code from external sources, always re-indent the pasted code to match your project's indentation.

After fixing the indentation errors, run your script again to make sure the "unindent does not match" error is resolved.

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