Dragonfly

Error: unreal engine missing target file

Solution

What's Causing This Error

The "unreal engine missing target file" error occurs when the Unreal Engine is unable to locate the build target file for your project. This file, usually named ProjectName.Target.cs for games or ProjectNameEditor.Target.cs for editors, contains essential information needed to compile and build the project. The absence of this target file can be caused by:

Solution - How To Resolve It

To resolve the missing target file issue in Unreal Engine, follow these steps:

  1. Verify Source Control: Make sure all necessary files are added and checked in through your version control system. If you're not using source control, skip this step.
  2. Regenerate Project Files: Use the 'Generate Visual Studio project files' option by right-clicking your .uproject file in Windows Explorer. This can help regenerate missing or corrupted files.
  3. Manually Recreate Target Files: If the above steps don't work, you can manually recreate the target file by following these substeps:
  1. Check Project Configuration: Ensure that your project's configuration files (like .uproject and .ini files) are correctly set up and reference the correct target files.
  2. Revert to Backup: If you have a backup of your project, revert to a version of the project where the target file was present.

If none of the above solutions work, consider seeking assistance on the Unreal Engine forums or from the support team, providing details about what led to the issue.

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