Question: Should I Use a Game Engine or Not?
Answer
Whether to use a game engine or not depends on various factors like your project scope, team size, time frame, and technical expertise.
Advantages of using a game engine:
- Speed of development: Game engines come with many built-in features (physics engines, AI functionality, rendering capabilities), which can significantly speed up the game development process.
- Cross-platform support: Engines like Unity and Unreal provide the capability to develop games for multiple platforms (PC, mobile, consoles) from a single codebase.
- Community and Support: Popular game engines have extensive online communities and resources, which can be very helpful when encountering issues or learning new things.
Disadvantages of using a game engine:
- Overhead: Game engines can add extra processing overhead to your game, which might not be optimal for performance-critical applications.
- Less control: With a game engine, you are somewhat bound by the decisions made by its developers. If you need highly specific features, it might be difficult to implement them in an existing engine.
- Learning curve: Each game engine has its own quirks and workflows. Learning how to effectively use an engine can take significant time.
Building your own game engine could be beneficial if you want complete control over your game's functionalities, or if you're going to learn about game development at a deeper level. However, this option requires a high level of technical knowledge and takes more time.
In conclusion, if you aim to create a game efficiently and have access to a broad range of ready-to-use tools and features, using a game engine is a good choice. On the other hand, if you specifically need the learning experience or require a high level of customization, building your own engine could be the way to go. Always consider your project requirements, resources, and deadlines before making the decision.
Was this content helpful?
Other Common Game Dev Questions (and Answers)
- Can I Use an SQL Database for Game Development?
- How are databases used in game development?
- How do you save multiplayer game data, in a database or a file?
- How can you design an efficient database for a game?
- Should I Use Redis or MySQL for Game Development?
- Do Video Games Use Databases?
- Does game development require knowledge of mathematics?
- Do you need a game engine to make a game?
- What are the differences between Azure PlayFab and AWS GameLift?
- How can you set up matchmaking using AWS GameLift?
- How can Redis be used for a game server?
- What game engine does Subnautica use?
Free System Design on AWS E-Book
Download this early release of O'Reilly's latest cloud infrastructure e-book: System Design on AWS.
Switch & save up to 80%
Dragonfly is fully compatible with the Redis ecosystem and requires no code changes to implement. Instantly experience up to a 25X boost in performance and 80% reduction in cost